Pokemon yellow official strategy guide pdf

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Follow the link for more information. Pokémon Red Version and Blue Version are role-pokemon yellow official strategy guide pdf video games developed by Game Freak and published by Nintendo for the Game Boy.

The player controls the protagonist from an overhead perspective and navigates him throughout the fictional region of Kanto in a quest to master Pokémon battling. Red and Blue were well-received with critics praising the multiplayer options, especially the concept of trading. The player can use his or her Pokémon to battle other Pokémon. When the player encounters a wild Pokémon or is challenged by a trainer, the screen switches to a turn-based battle screen that displays the engaged Pokémon. Catching Pokémon is another essential element of the gameplay. While battling with a wild Pokémon, the player may throw a Poké Ball at it. If the Pokémon is successfully caught, it will come under the player’s ownership.

Pokémon Red and Blue allow players to trade Pokémon between two cartridges via a Game Link Cable. As well as trading with each other and Pokémon Yellow, Pokémon Red and Blue can trade Pokémon with the second generation of Pokémon games: Pokémon Gold, Silver, and Crystal. However, there are limitations: the games cannot link together if one player’s party contains Pokémon or moves introduced in the second generation games. Pokémon Red and Blue take place in the Kanto region, based on Japan’s real Kantō region. Pokémon Red and Blue take place in the region of Kanto. This is one distinct region shown in later games, with different geographical habitats for the 151 existing Pokémon species, along with human-populated towns and cities, and Routes connecting locations with one another.

Some areas are only accessible once the player learns a special ability or gains a special item. The player begins in their hometown of Pallet Town. After venturing alone into the tall grass, the player is stopped by Professor Oak, a famous Pokémon researcher. Professor Oak explains to the player that wild Pokémon may be living there, and encountering them alone can be very dangerous. While visiting the region’s cities, the player will encounter special establishments called Gyms. Inside these buildings are Gym Leaders, each of whom the player must defeat in a Pokémon battle to obtain a total of eight Gym Badges. Once the badges are acquired, the player is given permission to enter the Indigo League, which consists of the best Pokémon trainers in the region.

The concept of the Pokémon saga stems from the hobby of insect collecting, a popular pastime which game designer Satoshi Tajiri enjoyed as a child. When the Game Boy was released, Tajiri thought the system was perfect for his idea, especially because of the link cable, which he envisioned would allow players to trade Pokémon with each other. This concept of trading information was new to the video gaming industry because previously connection cables were only being used for competition. In Japan, Pocket Monsters: Red and Green were the first versions released, having been completed by October 1995 and officially released on February 27, 1996. They sold rapidly, due in part to Nintendo’s idea of producing the two versions of the game instead of a single title, prompting consumers to buy both. During the North American localization of Pokémon, a small team led by Hiro Nakamura went through the individual Pokémon, renaming them for western audiences based on their appearance and characteristics after approval from Nintendo Co. In addition, during this process, Nintendo trademarked the 151 Pokémon names in order to ensure they would be unique to the franchise.

As the finished Red and Blue versions were being prepared for release, Nintendo allegedly spent over 50 million dollars to promote the games, fearing the series would not be appealing to American children. The western localization team warned that the “cute monsters” may not be accepted by American audiences, and instead recommended they be redesigned and “beefed-up”. The music was composed by Junichi Masuda on a Commodore Amiga computer, which only features PCM sample playback, and converted to the Game Boy with a program he had written. Pokémon Red and Blue set the precedent for what has become a blockbuster, multibillion-dollar franchise. By 1997, Red, Green, and Blue combined had sold 10. By the end of its run, it had sold a total combined sale of 9. The games received mostly positive reviews from critics, holding an aggregate score of 87.